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The Trinket Didn't Work... |
Posted by: tortricidae - 07-31-2017, 09:44 PM - Forum: Sleibte
- Replies (40)
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Thread Status: closed
Players involved: kila, haji
Characters involved: Damian (kila), Killian (haji)
Setting: Yfrelo
Time: Morning
Weather: Partly cloudy and slightly chilly
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The mage in charge of the Enchantment branch of the Mage's College was a curiously benign and very paranoid person. An elf who insisted on being called Master Tinks no matter what event was happening. At some point Cromwell, the headmaster usually in charge of communications, had given up on trying to change the eccentric elf's mind.
Cromwell was bad at communication to say the least.
However, when Master Tinks would get all wound up about a bit or bauble that they had created, there was no stopping them from freaking out about it. (Apparently the college attracted all types of mages, not just the sane ones...as far as Cromwell was concerned.) He couldn't get the elf to leave him alone no matter how hard he tried. And, boy, did he try.
Please have it checked out, the college could be destroyed.
Cromwell, of course, wanted nothing to do with this idiot elf who was out of their mind. So he banged down Magnus's door, yelled some rage-filled gibberish and stormed out, forcing all the papers in her little office to explode into a rain of parchment. Cromwell being in a bad mood was always a delightful way to start the work day. Magnus waved her hands and all the papers flew back where they belonged.
"I think you should check it out, Killian," she said. "I have nothing else for you to do today, sorry."
Killian frowned even though that was his default. He frowned deeper. "This isn't even a threat inside the college, Magnus."
"Off you go. Master Tinks says it's a walking disaster. Wouldn't specify anything else. Just get some fresh air if nothing else."
Killian scowled but obeyed. He disappeared in the shadows and strode out of the huge gaping opening to the cobblestone bridge that lead into the city. Looking for a walking disaster in Yfrelo was like looking for hay in a haystack. With no other description, he would have to rely on intuition, but he had no idea what he was looking for.
He figured it would be better to sit by the gate atop a pillar and just observe. He'd follow any truly unusual "walking disasters" that happened to cross his path. Hopefully nobody would bother him on his stake-out.
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Killian |
Posted by: tortricidae - 07-31-2017, 08:04 PM - Forum: Character Profiles
- Replies (1)
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Character's Name: Killian
Nicknames: None, but is not opposed to them if acquainted.
Age: 72
Gender: Male
Species: Sphinx
Abilities: Exceptional magical ability in the Arcane Arts, is a magical engineer and specifically utilizes magic in ways to advance society as a whole, though also understands that a Sphinx does not hold much say in humanoid affairs. Supernatural levels of forethought and deduction. Limited telepathy, though only with those he has a close relationship with. This is due to his magical experimentation.
Appearance:
Sphinx:
![[Image: DGCBq5LWsAEt09t.jpg]](https://pbs.twimg.com/media/DGCBq5LWsAEt09t.jpg)
Human: Killian has the same brown skin as his sphinx form, though his eyes look more orange than yellow in comparison. He is average height, standing around 5’ 6”, and rarely smiles, as he’s always thinking a step ahead, sometimes more. His nails are sharper and longer than a typical human’s.
Posture lends to that of a scholar. He carries himself with confidence when not hidden in the shadows, and he is nearly indistinguishable from a normal human. The biggest indication is his gold tongue and thin pads on his palms. He tries to keep his hands hidden for this reason, as respect for him typically dwindles once it’s known that he is a sphinx.
Personality: Killian is quiet and direct. He rarely speaks unless he is spoken to first, unless he is playing secretary for Magnus Septirious, the Head of Security at the Mage’s College. He is an adept learner and would rather spend his time gaining more knowledge than going toe to toe with others even though he is fully capable of attack.
He has a sense of guardianship over Magnus and others who work with security and is fiercely protective of those he has chosen to care about. He is slow to trust and even slower to be open about it. He hasn’t had a single relationship that he cared about outside of Magnus, who he sees as a friend and respected colleague.
He is wary of humans and doesn’t expect them to be much different than typical because in his observations, humans are the quickest to act rash and panicked. He does not oozed superiority, but his matter-of-fact way of speaking to others makes him appear arrogant.
He is quite the conversationalist and knows a great deal about many topics. Should he offer a riddle, he is gauging for intelligence regardless of the answer provided. Some might notice how his attitude changes after a conversation of that nature.
History: Killian was born in the Mage’s College during an attempt to allow other magical creatures into the ranks. Yfrelo’s history as a primarily humanoid city lead to such measures being taken, but because some of the mages were intolerant, very few of those attempted integrations went well. Killian’s birth mother refused to take Killian back after he had been handled by humans. She had been unable to clean him herself and lost the delicate bond a sphinx is required to make. He became uninteresting, and she left him at the college to be raised with those humans.
Killian was taken care of because the Head Headmaster at the time took pity. It wasn’t fair to the cub to be abandoned, and a Sphinx was a worthy addition to the college, and didn’t have more feral or sophisticated tendencies like a Sphinx born in their natural lands. It was also an opportunity for research.
And extensive research at that.
Killian’s years as a cub gave him access to untold mountains of information and he soaked it up like a sponge, learning and becoming highly experienced in Arcane magic taught by the instructors at the college. He applied his magic differently than most of the other students only because he was treated like a ticking time bomb in the china shop. Sphinxes were scary because their intelligence was so much more than that of a human’s.
Killian never showed signs of aggression, though he did unlock the ability to shapeshift into a more palatable form: that of a human. He did this to further his studies, however, when he was about forty years old, Magnus Septirious took the position of Head of Security, and offered Killian the respect that he deserved.
Under her watchful eye, he began to experiment on his own with the magical resources he had available to him. He took a liking to the way Magnus handed her job, and grew closer with her as a colleague. They were the same age.
Nine years later, he is a faithful friend and a sort of secretary and bodyguard to Magnus because he has considered her worthy of protection along with all the information they have gathered together. He does, however, thirst for knowledge and the stores are running dry. He has considered moving into a new field of research, but his loyalty is getting in his way.
He is currently at a crossroads, and seeks to alleviate his desire to learn in a constructive way.
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Ursa |
Posted by: Kila - 07-31-2017, 07:33 PM - Forum: Character Profiles
- Replies (1)
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Name:
Ursa
Age:
25
Gender:
Female
Species:
Wolf (Enkratis Pack)
Appearance:
Ursa is a wolf of unassuming build. She's rather lean, with legs that seem just a bit too long for her, as though she never quite grew into them, and her ears are much the same. Her pelt is a deep charcoal color, and she looks rather plain from behind. This, however, is far from the truth. Ursa's chest and belly are a shimmering tapestry of blues and purples in all manner of shades, and they shimmer with stars. These colors also stain her cheeks and eyelids, making her eyes appear to sparkle. Her eyes are so blue they appear black, though when she uses her magic they take on a bright white color, and glow brightly. Her tail and front legs are alight with with star patterns and constellations, and are constantly shifting and changing depending on what constellations are visible in the sky above.
The more excited or emotional Ursa gets, the more the colors on her body shift, occasionally even turning towards the red end of the spectrum.
Personality:
Being rather young, Ursa has lived a very charmed life. A very social wolf, she finds a way to get along with everyone, and always has a friendly smile to give and a kind word to say. She's not one to stand on the sidelines and let things pass her by, and firmly believes in taking the proverbial bull by the horns. She can come across as rather stubborn and headstrong at times, and doesn't always think before leaping into action. This comes more from lack of experience than arrogance, and Ursa wants nothing more than to find her place in the pack and contribute. She still has quite a bit of puppy in her, and is quite fond of getting down and dirty in play.
At times Ursa can be very insecure and unsure of herself. She knows she's young, and the words of anyone older than her weigh heavily on her. Her personality is still growing and being shaped, and while she aspires for great things Ursa occasionally struggles to keep her paws on the ground.
Abilities:
Ursa controls time and space, though in very limited amounts. She has what she refers to as "starlight magic". She holds the ability to summon small spheres of light which hover around her and charge energy. These spheres unleash energy as bolts of light, which she refers to as "starbolts", and they can also take animal-like shapes with their bodies completely being created of light. This ability grows stronger at night when the stars are out, as Ursa can draw in cosmic energy to fuel her own power. These spheres of light, as well as the animals they can become, look different at night than they do during the day. Under the cover of darkness, they appear to look like constellations.
As far as her powers over space go, Ursa can open pocket dimensions and travel through them. So long as she's been to a place before, and can picture it clearly in her mind's eye, she can open a portal to take her there. In times of dire need she can even hide in one of these pocket dimensions, though she's unsure for how long.
In addition to this, Ursa is very skilled in divining future events from the stars and planetary movements within them. She is, on occasion, granted visions of the present or future.
History:
Born and raised in the Enkratis pack, Ursa has never had to struggle for anything she needed. Her life has been peaceful and uneventful.
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August Updates! |
Posted by: Achera - 07-30-2017, 10:35 PM - Forum: Updates and News
- No Replies
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<h3><div class="h3-underline">News and Updates</div></h3>
We're back with more updates!! Staff has been busy trying to bring you new material and now we have some. So sit tight, grab some popcorn, and come join us!
<h3><div class="h3-underline">New Species!</div></h3>
Please welcome the Ruhk! This was a suggestion by our very own Mace! Go check out the Ruhks and get your bird on peeps~
Also, if you're not part of the Discord group, staff has managed to update the images for the following species:
The Kirins, the Unicorns, the Phoenixes, the Wolves, and the Sphinxes. The last was made by our very own, Cassiopeia!
Also, BIG UPDATE TO EXISTING SPECIES!!!!
The Demons and Angels have been given two new houses each!! Please welcome the new Demon houses of Martyrs and Terrors! Also welcome the Angel houses of Faith and Love! Both are more known as nomadic than their other house members who have stable lands. Since the demons and angels were updated, their respective companions, the helvates and kirkastas, have been updated as well. Go enjoy the new babes we have to offer!
<h3><div class="h3-underline">New Items!</div></h3>
We finally have new items! What is this??? Please go check out these new items!
The Fruit of Knowledge -- Item that grants sentience to non-sentient creatures
Life’s Tear -- Item that can bring back the dead
Lunar Blossom -- Item that weakens the effects of curses, but cannot remove them
Solar Blossom -- Item that strengthens the effects of curses
Temptation Fruit -- Item that turns an Angel into a Demon
Holy Fruit -- Item that turns a Demon into an Angel
Sinful Chocolate -- Item that lets a demon embody one of the seven deadly sins
Divine Truffles -- Item that lets an angel embody one of the seven heavenly virtues
Please note that you can only use the Temptation Fruit or Holy Fruit once on a character. That means if they are a demon, you can only use the Holy Fruit once to make them an angel. You cannot use a Temptation Fruit on them after. This is to prevent changing the characters back and forth between the two. So please, if you wish to change your character, choose very wisely about using this.
The Sinful Chocolates will come with more information soon enough. So stay tuned!
If you have any questions about these new items, please contact staff! We are more than willing to answer any questions ^^
<h3><div class="h3-underline">New Staff Position!</div></h3>
Please welcome our very own Cassiopeia to the position of Moderator! She has been acting as one for some time now, but we decided to give her to promotion officially <3 This title name may change, but she still is considered staff so if you have any questions, feel free to ask her!
<h3><div class="h3-underline">Giveaways!</div></h3>
Because we love you SOOOOO much, we have two staffers hosting events! Both staff members, Achera and Cassiopeia, are hosting giveaways for this month! Achera is doing a free forum avatar to all those who post on her board while Cassiopeia is doing a major design giveaway! If you have any questions about them, go to the specific staff member who is running the event!
Check out Achera's Avatars Here!
Check out Cassiopeia's Giveaway Here!
<h3><div class="h3-underline">Suggestions!</div></h3>
Staff has been working on trying to bring what members would like to see most to the site. If you have any suggestions for a new species, a new item, or any other type of suggestion, feel free to post in SUGGESTIONS or message a staff member!
<h3><div class="h3-underline">SITE TIME: WILL BE CHANGING SOON!</div></h3>
SITE ROLEPLAY IS CURRENTLY SUMMER! The month is Ganthor and the day is the 15th of 50 days in the month.
This will be changing soon! Expect to time skip about 2-3 weeks. We will let you know the final amount of time soon!
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Sheep and Flower Crowns |
Posted by: Kila - 07-27-2017, 06:55 PM - Forum: Sleibte
- Replies (32)
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<b>Thread Status:</b> Open!
<b>Players involved:</b> Cassiopeia, Psychoticmist, Sparx
<b>Characters involved:</b> Anippe (Jojo), Jenna (Sparx), Scylla (Cass)
<b>Setting:</b> Some peaceful little backwater mountain village and the surrounding area
<b>Time:</b> Noon-ish
<b>Weather:</b> Partly sunny with a chance of rain in the evening, a cool breeze blows down from the north
<link href='http://castlegraphics.atwebpages.com/html/css/antarsia.css' rel='stylesheet' type='text/css'><center><div style="background: url('http://i.imgur.com/nhHg9B3.jpg')no-repeat left top #f3dc96; width: 600px; padding-top: 670px; text-align: left; border: solid 1px #3f2838; display: block; position: relative;"><div style="display: inline; position: absolute; background: #f8dcdb; opacity: .6; width: 490px; height: 500px; top: 70px; left: 35px; border: solid 1px #de526d; font-family: Merriweather; font-size: 10px; color: #a2afc0; text-align: justify; overflow: auto; line-height: 140%; padding: 0px 20px; text-indent: 15px;" class="text"></div><div style="display: inline; position: absolute; width: 600px; top: 5px; font-family: Oldenburg; font-size: 60px; color: #e7f190; text-align: center; line-height: 60px; letter-spacing: 15px; text-shadow: 0px 0px 1px #869659, 0px 0px 3px #869659, 2px 2px 3px #869659;">Scylla</div><div style="display: inline; position: absolute; width: 485px; height: 490px; top: 75px; left: 30px; border-width:0px 1px; border-style: solid; border-image:linear-gradient(to top, transparent, #ccbcbc 50%, transparent) 1; font-family: Merriweather; font-size: 12px; color: #331f2d; text-align: justify; overflow: auto; line-height: 140%; padding: 0px 20px; text-indent: 15px;" class="text">
It was a good day for cloud watching.
The sky was the bluest baby-blue Scylla had ever seen, and the clouds above were massive puffy white cotton balls being blown into all sorts of shapes by the north wind. The grass rustled in the breeze, and all of the sheep were happily munching away at all the fresh grass, flowers, and clovers their little sheep hearts could ever hope for. It had been such a peaceful day, in fact, that Scylla had let his mind wander. First he'd made himself a crown of wildflowers in all colors, and wore it on his head proudly. Then he'd made one for Max, who was nowhere to be found. Then again, the beast did look kinda like a sheep, and he'd turn up eventually, so Scylla made two more flower crowns for his mothers. A pink and purple one for Mama Mae and a yellow and white one for Mother Mary. And now that the sun was high in the sky, his stomach was beginning to rumble.
It was time to eat!
Seated on a tall rock with a great vantage of the mountain meadow, and the massive flock of sheep, Scylla opened his pack and grabbed his lunch. "I wonder what Mama packed me today?" He exclaimed, his small hands making short work of the cloth wrapping that housed his lunch. A chunk of hard sheep's cheese, an apple, a fresh roll with herb butter, and some of the leftover leek and potato stew from the night before had been tenderly packed for him, with a small piece of parchment that read, "Have a good day, sweetie! Love Mama and Mom".
He dug into the cheese with gusto, holding it in both hands and tearing off pieces with his sharp teeth. It was hard, but immensely flavorful, and his favorite cheese in the whole world! Not that he was biased because he helped make it or anything, not at all, but he'd been raised on sheep's milk cheese, and to him nothing was better. "Max c'mon! Lunchtime!" Scylla shouted, his voice carrying through the mountains. A bark echoed back, and it wasn't long before the furry head of Max came bounding through the sheep. Tearing off a chunk of cheese, Scylla threw the rest into the air, where Max caught it with a deft leap. He settled down next to his master, and Scylla ruffled his plush white fur while smiling from ear to ear.
With roll in hand, he took an enormous bite out of it and gazed down at the flock below. It was such a peaceful day, and he could take all the time in the world to enjoy himself.
After all, what could possibly go wrong?
</br></div></div><div style="text-align: center; font:6pt merritweather; color:#58555c; text-transform: uppercase; line-height: 150%;">html by <a href="http://castlegraphics.deviantart.com/" style="text-decoration:none; color:#58555c;">castlegraphics</a></div></center>
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Item Suggestion |
Posted by: Psychoticmist - 07-27-2017, 05:34 PM - Forum: Suggestions?
- Replies (9)
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How about the idea of magical pearls named after celestial bodies that could allow users to wield magic that would traditionally be outside of their own abilities? Like Elemental stones, but much more pure, raw concentrated power. It is the condensation of pure magical energy into one small object.
Examples would be...
- Sun Pearl - Allows the wielder to harness the power of light and healing magic. Staring at it too long could make your eyes sore. ... Stop staring at it!
- Moon Pearl -Allows the wielder to harness the power of darkness and destructive magic. Holding onto it feels... comforting. You almost don't want to put it down.
- Mercury Pearl - Allows the wielder to harness the power of water and ice magic. It's freezing cold and damp to the touch. It might soak your clothes, so be careful!
- Venus Pearl - Allows the wielder to harness the power of earth, rock/metal, and nature magic. It smells like fresh cut grass after a storm, and it feels like... Mud? Gross.
- Earth Pearl - Allows the wielder to harness the power of gravity magic. It feels like you've got the weight of the world in your hands.
- Mars Pearl - Allows the wielder to harness the power of fire, heat, and lava magic. This one might burn a hole through your pocket. Literally.
- Jupiter Pearl - Allows the wielder to harness the power of wind, air, and lightning magic. It feels like you're holding a cool autumn breeze. And an electrical socket.
- Saturn Pearl - Allows the wielder to harness the power of time magic. This lecture seems to be taking a long time. Are those... Liver spots?
- Uranus Pearl - Allows the wielder to harness the power of arcane magic. You can't help but think about all those failed math classes while holding it.
- Neptune Pearl - Allows the wielder to harness the power of spirit magic. Wait, did dad lie about your home-made cookies being his favorite?
- Pluto Pearl - Allows the wielder to harness the power of necromancy. Max! You didn't run away while I was at summer camp!
- Ceres Pearl - Allows the wielder to harness the power of feral magic. If you knew what the bluebirds sing, you would never sing along.
- Pallas Pearl - Specifically allows the wielder to summon portals to specific cities and towns. I need to type in the coordinates to our home world, Morty. Cover me.
- Juno Pearl - Only available for purchase in sets of two. It allows the wielders to contact eachother across continents instantly. Colloquially called "Gossip stones" in many areas. These all have a certain amount of time they can be used, instead of number of uses (Think of it like it's a phone, but ~magical~). Boing-oing! Only 24:00 remaining!
- Vesta Pearl - Specifically allows the wielder to enchant containers to be larger inside than they are outside. Even after the Pearl breaks, the enchantments will remain. Greatly recommended for fashionistas with many outfits, or for Moms On The Go™
- Chiron Pearl - Specifically allows the wielder to contact an individual in the afterlife. These Pearls are one-use only, cannot be refilled with magic, and are incredibly hard to find. The smaller the Pearl, the more likely you are to speak to a random ghost. As they say in TV, I'm sure there's one big question on everybody's mind, and I imagine you are the man to answer that. How is Elvis, and have you seen him lately.
The Celestial Pearls are all based off celestial bodies, and visually, they would look like said celestial body with a magical sigil or seal encasing it, and embroidered in fancy metalwork. Each Celestial Pearl would be a similar color to the power associated with it, like bright reds and oranges for the Mars Pearl, cool icy blues for the Mercury Pearl, etc. Small pearls are approximately the size of a cherry, medium pearls are around the size of a kiwi fruit, large pearls are about the size of a grapefruit
Standard Pearls wouldn't be one-use only (unless otherwise stated), but rather it would depend on the size of the pearl itself (Small x2-3 uses, Medium x5 uses, Large x8-10 uses?? maybe??).
After all the magic within it is used up, it shatters into a number of pieces. You can have magic re-infused into them, but only by a powerful magic user of that magic-type, which doesn't always come cheap. Or safely. Characters could either buy a refill from the shop at a price cheaper than the initial pearl, or they could (with permission from an admin) refill it via an RP with a magic-user. After each refill, it would shatter into more shards than the last time, making it less convenient to put together. After its final use, it explodes into a fine glittery powder that is impossible to put together again.
The rarer types of magic would also have harder to find pearls, thus they would be more expensive. A Uranus Pearl that allows Arcane magic would be much cheaper than, say, a Neptune Pearl that allows spirit magic. In the same vein, it would be much more expensive to restore the magic in a Neptune Pearl, because master spirit magic-users are hard to come across. You'll likely be able to find an abundance of Moon Pearls in underground markets and other places degenerates gather.
They would be more powerful than traditional elemental stones. While an Earth Stone could be used to fertilize your herb garden, a Venus Pearl could allow you to summon a wall of rock to defend yourself with; A Fire stone can heat up your stovetop, but a Mars Pearl would be able to hold its own against a mage of similar strength.
Also, don't feel too attached to the names! They could be named after Gods and Goddesses, Champions, whoever first created these magic types, or anything really.
A possible origin story could be...
1) a legend where Nialle, goddess of magic, saw a non-magical being struggle to defend itself and wept tears that fell to the earth below and formed pearls.
or
2) an incredibly paranoid, powerful magic user was terrified of their presence being forgotten, so they spent the last of their days focusing their energy into an endless amount of pearls until they withered away and died.
3) in areas untouched by sentient beings, the planet's energy began to condense into small pearls. through nature, they are moved from the deepest depths of the ocean to shores, from far beyond the travelled road to the safe edge of forests.
There are a finite* number of Pearls, unless Plot Things Happen and a currently living magical being is able to recreate the process used to bring them into existence. If/when Plot Things Happen, the cost of Pearls will go down exponentially, hopefully. Unless the person who discovers this technique is a jerkface.
*If origin #3 is chosen, there would be pearls that naturally occur, but it would happen slowly, over the course of anywhere from months to decades, and not be an overnight thing.
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Scylla |
Posted by: Kila - 07-26-2017, 08:06 PM - Forum: Character Profiles
- Replies (1)
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Character's Name:
Scylla
Nicknames:
None
Age:
20
Gender:
Male
Species:
Kelahati / Death Demon hybrid
Abilities:
Scylla is a very unremarkable fighter. He's young and inexperienced, with a lot to learn. While he can defend himself from brigands and thugs, against anyone with more than basic training, Scylla is outmatched. He's quick on his feet, at the very least, and slightly stronger than the average human. His senses are sharp, particularly sight, hearing, and smell.
He possesses an immense amount of magic, sealed away by the weapon he carries on him at all times. When the axe breaks, it unleashes his demonic magic, which takes the form of earth and time magic. This allows him to see the course of immediate events and actions, allowing him to read his opponent and avoid or counter their moves. His earth magic can shatter boulders, and perhaps even mountains when he gets older, but for now this magic is a last resort, meant to keep him alive.
Like all kelahati, Scylla has a natural way with animals, and is particularly gifted in talking to them. He also has an uncanny knowledge of the earth and soil, knowing when each field is most fertile, or even how to make it more fertile.
Appearance:
Scylla is a small boy, standing at about 5'4" tall and hardly weighing much at all, with a slender build that doesn't seem to display much muscle in spite of the work he does. His complexion is very fair, almost pure white, with palest pink undertones. His large, cat-like eyes are an ice blue color. His hair is shaggy and two-toned, with the right half being white and the left half being an ash-brown color. Only a few features mark his kelahati lineage: he has the ears and tail of a snow leopard, and his arms, legs, and back are covered in the same spots as the animal. In spite of this, his flock does not fear him, nor do the humans of his village.
He wears simple clothes, a plain white shirt and basic cream colored trousers. Perhaps the most extravagant clothes he wears are his jacket, a pale grey color with a black fur collar, trimmed bronze embroidery and buttons, and his knee-high grey leather boots. He wears a small pair of glasses on his head that function as binoculars, allowing him to scan the distance for any coming trouble. He wears a black and brass scarf around his tail, just in case it gets chilly.
The axe he carries also acts as a staff, with a long slender handle. The blade of the axe is rather small, and really only useful for chopping wood and fending off wild beasts. However, the entire weapon seems to glitter, and acts as a seal to contain his magic.
He appears as a rather unremarkable snow leopard, no different from the other of his kin, save for a pair of horns atop his head and particularly large paws with claws.
Personality:
Little older than a teen, Scylla has a lot to learn about the outside world. He knows he's a kelahati, but has never been mistreated by the humans in his village. This has made him a little too trusting of other humans, and he's unaware of the distrust other humans harbor in their hearts. A very friendly and sweet child, Scylla is quick to make friends, and does his best to see the good in people. He enjoys helping others, and can often be found around his village helping others with their chores, as he can't seem to sit still for very long. This extra energy never seems to go away, and Scylla finds it hard to focus when he has nothing to do, so he finds ways to keep himself busy.
As the son of two farmers, Scylla is very independent. He has a good work ethic, and doesn't half-ass a job. If he's going to do something, it's going to be done right. Though in spite of this, his mind does tend to wander while he's out tending to the sheep, as not much happens in his sleepy little mountain village.
He can come across as rather simple at times, not having much in the way of a formal education. While he can read and write some, he finds it boring, and would rather be with the animals than inside learning. He can often be rather blunt, and while not malicious in intent, Scylla often speaks without thinking. His independence has also given him a little too much confidence, and he's prone to taking unnecessary risks (often for good reasons). This has lead him to fall off many roofs, and thankfully hasn't caused him too much harm.
History:
Scylla was found by two human women on the outskirts of their village. He was just a baby, swaddled in furs, and no one knew where he'd come from. Unable to have children of their own, Mary and Mae took him in and raised Scylla as their own. His childhood was happy and uneventful, and when he began to take care of his mothers' flock he was given Max to help keep them safe. Scylla has never left his village, and knows little of the outside world.
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Ventura |
Posted by: Aquarius - 07-24-2017, 08:43 PM - Forum: Character Profiles
- Replies (1)
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Character's Name: Ventura
Nicknames: Ven, Ancient Titan
Age:unknown however appears 16
Gender: Female
Species: Tarsian, Tsu'tari Clan
Abilities: Size Manipulation: Using her Vitka and concentrating her body she is able to fluncuate her size from as tall as she is able to withstand to the size of even an ant, she uses this ability to gain more of a stealth like presence yet also she can use this skill to crush her enemies into the dirt.
Farsighting Eyes: She is able to enhance her eyes to where she can zoom her vision through object to find many people from far distances, the farther she goes the more her eyes becomes in pain, if applied excessively she could actually become blind, it work by finding the magical essence in a being which also helps her with her pressure points.
Aura Pressure Points: Using her magical energy she is able to glow her palms in a sky blue color, skilled if the knowledge of the body she is able to hit a few direct point to temporarily paralyze a partial body are of even the entire body. This skill corresponds with her impressive combative skills.
Spirit Magic: A Lost mythical magic that she normally uses in the supportive ways such as preforming healings and defensive barrier skills. Yet the most astounding usage but also drastically draining of vitka technique that this magic has to offer is the ability to speak to the dead.
Appearance: Ventura has long multi-stranded sky blue hair that comes all the way to the bottom of her feet, her bangs are of length towards the end of her forehead in which exposes her luminous ruby red eyes. She has a light smooth peach skin tone with odd marks along her face, upon her forehead is a green crescent moon tattoo, on her cheeks are green diamond shaped tattoos some of her other tattoos aren't always visible as there on her breast area as well. She has perked lips that are a darker shade of her skin at the top and a lighter shade at the bottom, she has a v tipped chin that is rather nicely proportional. She is well built with a height of 5"7, her ears are round with a point at the top of her ear as if she were an elf. Ventura's usual attire are lime green kimono dresses that dangle a bit as you walk, as even though she is a skilled user of magic she is still capable of wielding weapons with efficiency.
Personality: No one has ever seen her act the way she does however it's more of a mysterious calm manner, she frequently politely speaks to those who she trust but if she doesn't trust you she more of a church mouse and by far dismissive to those like that unless she really has to commence dialouge with evil. She's a good natured being always in the mood to help those in need as she sees all life precious and worth of essential value no matter how small nor big.
She can sometimes be sociable as she is very friendly however if she sees you as a threat or as a mere evil dweller she wouldn't pay you much mind as she envys thoses kinds of creatures. In battle she is entirely focused, and more of a strategist, even though it isn't likely that she'll often battle she won't hesitate to take down those that are of demonic intentions as she sees those kinds of beings as misguided entities needed to revert to the light side.
Weapon: Bladed Staff
History: TBD
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Nymeria |
Posted by: Achera - 07-24-2017, 12:08 AM - Forum: Character Profiles
- Replies (1)
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Character’s Name: Nymeria
Nicknames: Nym, Era, Rea
Age: 227 years old
Gender: Female
Species: Famine Demon
Appearance:
Nym is around 5’2 in height with a medium, golden tan complexion; bordering closer towards the darker side than light. She has a regular build for a female that is not too thin but not too curvy. Her bust is considered normal, bordering closer towards the smaller range of a B-cup. Nymeria has long, bright purple hair that is cut into layers that have a small wave to them. In the light, the purple reflects to shades of pink. Towards the bottom in some sections of her hair are blue highlights that are blended into her hair. Her eyes are iridescent with the top being closer to a bright purple while the lower part is like a sky blue.
Reference for how she looks minus ears: http://media-cache-ec0.pinimg.com/736x/e...68a2ef.jpg
Personality:
Nym is typically mild manner in her day to day daily business. She is soft, quiet, and keeps to herself for the most part. She does not go out of her way to help others, but will if someone is in need and she happens to be there. Overall, she is indifferent to how the world works or how to interact with others. On occasion, she’ll be nice but she prefers to stay to herself. However, don’t let this fool you. Nym has a nasty side that would catch another off guard in a heartbeat. She is not one to be messed with or else she will not hold herself back.
Abilities:
Although still young by demon standards, Nym has been slowly trying to master her magical powers to become more intoned with them. Her goal is to be highly adept in spirit magic. For now, she practices more of the aura related side of it by getting a sense of others around her and how to manipulate the energy as she sees fit.
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